Xamarin.iOS is a part of Xamarin family to build
native iOS app with C# and Xamarin. Xamarin.iOS offers the same UI
controls that are available in Objective-C or swift language and Xcode.
This article is about the iOS layered architecture, Xamarin.iOS
architecture and tools/SDKs to develop Xamarin.iOS apps. Let's
understand the iOS architecture.iOS Development
iOS is a mobile operating system which runs on iPhone, iPad and iPod touch and Apple TV devices. iOS is developed and maintained by Apple Inc. which is based on Unix-like kernel. It can run only on apple devices (hardware). It is fomaly known as iPhone OS.iOS Architecture
iOS operating system is a Unix-like stack of software components which comes directly from the development path of OS X. It can be divided mainly into four sections as shown below in the following diagram.
Kernel and Device Drivers
This is the lowest layer of iOS which mainly includes the kernel and device drivers. The kernel environment is built on top of Mach 3.0 (a microkernel which replaces the kernel in the BSD version of Unix) and provides high-performance networking facilities and support for multiple, integrated file systems.Core OS Layer
The Core OS layer consist of technologies and frameworks which provide low-level services related to low-level hardware and networks. These services are based on facilities in the Kernel and Device Drivers layer.Core Services Layer
The Core Services layer consist of core services like Address book, Security, Social and foundation which provide essential features to apps. It gives access to fundamental resources needed for app.Media Layer
The Media layer help you to incorporate 2D and 3D graphics, animations, image effects, and professional-grade audio and video functionalities into your mobile app.Cocoa Touch Layer
The Cocoa Touch layer is primarily responsible for the appearance of apps. It provides access to main system functions like Contacts, Camera, touch input, shares with other apps, push notifications etc.Xamarin.iOS Architecture
Xamarin.iOS apps run within the Mono execution environment and uses AOT (full Ahead of Time) compilation to compile C# code to native. The Mono runtime is written in the C language and runs side-by-side with the Objective-C Runtime. Both runtime environments run on top of the UNIX-like kernel, specifically XNU and expose various APIs to access the underlying ios system.Xamarin.iOS Development
Xamarin.Ios allows you to build native iOS app using C#. A Xamarin iOS project is based on the standard iOS project structure as you creates with Xcode. Xamarin.iOS development you can do using IDEs - Xamarin Studio or Visual Studio for Mac.Full Details Link
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